Bifrost Quick Compounds - Episode 2: Transfer closest CPV data

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Download this compound here: https://forums.autodesk.com/t5/bifrost-forum/transfer-closest-cpv-compound/td-p/9008265

In this video, I show you how to find the nearest points from one mesh to another, then use that information to transfer CPV (Color Per Vertex) data between the two. This is useful for transferring prelighting data, texture variations, or even just checking for mesh intersections/interpenetrations.
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Autodesk Maya

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